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1. Pod warp faster in low sec - in Player Features and Ideas Discussion [original thread]
Mine story. I like solo frig pvp in low sec I deployed next door to it and when i go on patrol 30 Jumps and die in fire save mine pod i need to go back to staging system 30 jumps away its like 30 min at that point i self destruct to save time. ...
- by TiGGar Shadow - at 2014.10.20 13:26:00
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2. Add statisctics to releases - in Player Features and Ideas Discussion [original thread]
We have new 5 week release schedule. I like those graph and statistic that was provided by CCP Fozzie on burner missions. The idea is add Statistic for each expansion like: It will be from last release to present so month peroid: Isk Value dest...
- by TiGGar Shadow - at 2014.09.23 09:17:00
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3. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
So what is the reason to get that fun fight atm? we have plenty tytan pos r64 safe StratOP someone put it to reinforce and didnt get hotdroped.. and if you start shooting that and got hotdroped you have instant fun fight that you all want ? You ...
- by TiGGar Shadow - at 2014.09.22 23:52:00
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4. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Danika Princip ok best scenario you destroy 100b of rating ships and 3b in pipe bombing (it requaire spy , titan and not all are rooks nad kings ) what hit get alliance? : 1.5b srp for that fleet and some crying carebears ? IF it is renting empire...
- by TiGGar Shadow - at 2014.09.22 22:06:00
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5. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
And if there is 10 small alliances that harass all part of cfc do you think we will be flying whole galaxy to save some ihub evry day ? Tech moons requaire knowlage where to scan and so on this will be simpler. Your reaction saying me that it coul...
- by TiGGar Shadow - at 2014.09.22 17:16:00
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6. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Ehh Place yourself in Alliance ceo position what are your expenses: sov bill , sov upgrades , inftrastrutures pos , srp your income: moon mining , renters, some ise from members tax. Corp ceo what are your expanses: capital programs and some sm...
- by TiGGar Shadow - at 2014.09.22 16:13:00
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7. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
You all sure love FW mechanic instead of orbiting plexes .. you need to complete anomals and mine rocks..
- by TiGGar Shadow - at 2014.09.22 14:56:00
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8. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
"You really think people will shoot through 30 million Hp worth of structure for a lousy kill mail?" No for tears from renters and ratters and alliances that need to rebuild it.
- by TiGGar Shadow - at 2014.09.22 14:47:00
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9. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
You post 2012 sumits as example with some ideas and now we coming in to 2015 you should use that idea of upgrades outside iHub instead of truesec for conflict driven. Null sec should be place to fight wars where map and force deployment matters no...
- by TiGGar Shadow - at 2014.09.22 14:40:00
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10. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Destroying poco is 40m mail kill a pos is like 200m kill mail ,grinding system is like no kill mails and week of work. Destroying lvl 5 upgrades is few bilions and week of upgrading you see the diffrence ? It force reactions. Small alliances and n...
- by TiGGar Shadow - at 2014.09.22 14:31:00
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11. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Atm to annoy the neighbours you need to place SBU grind 3 set of timers and win each of them if not you start from beginning that take 1 week and shooting that structures give you nothing. Valid tactic is left space becouse no one is so masohistic...
- by TiGGar Shadow - at 2014.09.22 13:44:00
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12. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: TiGGar Shadow wrote: So what that its founded be renters. Living in null is boring and easy look at PL and they renting empire free isk that dont need to be defended thay can go low sec provi becouse isk printing thereself w...
- by TiGGar Shadow - at 2014.09.22 00:17:00
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13. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
So what that its founded be renters. Living in null is boring and easy look at PL and they renting empire free isk that dont need to be defended thay can go low sec provi becouse isk printing thereself with no need for defend. Eaven when NC lost T...
- by TiGGar Shadow - at 2014.09.20 22:52:00
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14. Socked was closed - in EVE General Discussion [original thread]
recently im having constant dc i ask on ally and some people have same problem. Do more people have same problem ? do CCP try to fix it ? or it`s just me and some people.. ?
- by TiGGar Shadow - at 2014.09.19 19:34:00
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15. Double or Triple production cost of carriers - in Player Features and Ideas Discussion [original thread]
not mentioning insurance .. for platinium you got 250mln = 980mln so real cost of carrier is 500mln to the answer about what would change if carrier move to dread price pool I ask you what would change if dread move to carrier price pool 500mln pe...
- by TiGGar Shadow - at 2014.09.15 18:27:00
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16. Double or Triple production cost of carriers - in Player Features and Ideas Discussion [original thread]
There is moa/gila doctrin and thay are pirate ship. Thanatos lvl5 clean 640k ehp =1.3b price machariel 43k ehp = 600mln nagflar 800k ehp= 2,5b paladin 43k ehp = 900 mln In the end it`s all about money why there is some many medium size doctrine...
- by TiGGar Shadow - at 2014.09.15 17:52:00
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17. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: TiGGar Shadow wrote: in 1 day you destroy 1 medium size pos destroying 1 lvl of upgrades in system is no sanctums for 2 weeks when it upgrade to lvl 5 no better ore.. so if you are small alliance you can harras make som...
- by TiGGar Shadow - at 2014.09.15 17:25:00
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18. Double or Triple production cost of carriers - in Player Features and Ideas Discussion [original thread]
main reason is, fleet progression is t1 bs--> navy bs --> carrier-->dread-->super why there is no bs t2 or pirate bs becouse for same price carrier is way better
- by TiGGar Shadow - at 2014.09.15 16:39:00
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19. Make renting risky idea. - in Player Features and Ideas Discussion [original thread]
in 1 day you destroy 1 medium size pos destroying 1 lvl of upgrades in system is no sanctums for 2 weeks when it upgrade to lvl 5 no better ore.. so if you are small alliance you can harras make some impact force to defent space and not 1 week tim...
- by TiGGar Shadow - at 2014.09.15 16:30:00
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20. Double or Triple production cost of carriers - in Player Features and Ideas Discussion [original thread]
That was mine impresion thay are very cost effective maybe to much.
- by TiGGar Shadow - at 2014.09.15 16:18:00
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